Pes 2017 suggestions and innovations

@officialpes @Adam_bhatti @konamiuk @asimtanvir 1:GOALKEEPERS ; they should act more reliable,
stretching their bodies completely. They should be
more agile when diving and very quick reflexes.
2:DEFENSE/DEFENDERS ; they should perfectly cover
open spaces and midfielders/attackers should help in
defense. They should either hold the line or mark
players
3:AI ; They should be tougher to breakdown and very
aggressive. They should be tenacious and cover free
zones well. They should commit intentional and non-
intentional fouls and try to beat GKs not only by shot
when 1on1 but by many ways. Human factor should
be seen , flaws in AI actions. They should play on the
episode not on the script. They should play different
kinds of shot types, be active in the fight for the ball.
They should pass and cross often and become
extremely restless when losing at dying minutes in
search of the equalizer, one touch game, interaction
between players(with lots of animations).
4:BALL PHYSICS;- The flight of the ball should be
different after every impact with different parts of the
body as well as its further rotation. The ball shouldn't
be glued to a players feet when two players fight for
the ball, the ball should have a life of its own. When a
player takes a bad shot,the ball may fall from the feet
and fly differently from a good shot , impact of the
ball should be more heavy and lifelike
5:SHOTS/PASSES/CROSSES ;- the shots should be
more varied. There should be different types of
different kinds of shots like in pes 2013 depending on
the motion and balance and pressure on the player
(same applies to passes and crosses). They should
have normal power and be sharp. The ability to
strengthen a shot by pressing shot button twice or
more should return to the series. Players should
have a realistic motion after long and powerful shots
with lots of animations.
6:STAMINA/FATIGUE ;- this should really affect the
gameplay(the player who is tired shouldn't do the
same actions as the one with full stamina)
7PRESENTATION/BROADCASTING ;- We could have
different colors of the same scoreboards for different
leagues and competitions; no more black screen or
loading screen, more close up views during matches,
key episodes of what happened during matches like
dramatic tackles, dribbles, successful trick and skill
moves, fouls, bookings,confrontations, injuries
etc.stadium previews with intro cutscenes. A totally
interactive environment around the pitch (players on
the bench warming up, ball boys, real life managers
on sidelines, injured players carried away on
stretchers and injured part bandaged if he is to
continue). No more loading or freezing frame while
out of play . A totally seamless gameplay
8:DENSITY OF THE GAME ;- Attacking players
shouldn't be open. Defenders should mark them well.
Forwards shouldn't easily receive the ball and turn
around on goal . No more huge space in midfield
9:FOULS ;- aerial fouls, off the ball fouls,
handlings,diving in a dangerous position should
result in a 50/50 chance of a freekick or penalty kick
or getting booked for the dive , total fair play
10: TEAM SPIRIT ;- cutscenes of verbal interaction
between players and coach, they should act as AA
team
11:IMPROVED TEAM AND PLAYER ID ;- AI Teams
should intentionally use their best players to their full
strength such as advantages in height, pace,agility,
skills and tricks etc
12:MOVEMENTS OF THE OUT-OF-FOCUS PLAYERS
DURING CUTSCENES ;- during cutscenes, a crazy
mess starts on the field, there is no organic
movements of the out of focus players,(they move
and act like confused robots)
13:Realistic/Realized cloth/hair movements
14:FREEKICKS ;- Go back to the old FK systems (I)The
ability to move player in relation to the ball, the
farther he stands, the stronger the shot (II)The ability
to specify player locations on the FKs
15:EMOTIONAL INTELLIGENCE/HEART;- This should
determine how good or bad a plyer performs in a
match And the fans are the 12th man on the pitch
applauding a good challenge, vital stops, singing and
chanting club anthems and chants when their team is
loosing or winning. Chanting the name of the man of
the match
16:UNLIMITED ANIMATIONS;- We want unlimited
animations of goal
keeping,passing,shooting,tackling,marking,sliding,injuries
and coach reactions etc
17:WOMENS FOOTBALL;- both club and countries
18:TIME AND SEASON/WEATHER EFFECTS ;- I should
be able to choose the time of the day I want to start a
match and we would like to see a new dynamic day
and night cycle and a more realistic dynamic weather
(a very sunny day gradually turns to a very rainy day)
and add snow and they rain and snow should touch
the players bodies
19:EDIT MODE/CREATORs ;-I want an edit mode
where everything is editable and has its editor and
their custom versions downloadable or downloading
their skins (tattoos skins,stadiums,manager
faces,balls,boots,trophy,cups,awards,scoreboards,nets
etc)
20:KIT MIXING/GK ALTERNATE KITS;- we should be
able to mix together different combination of home
or away kits and have two kits for GK to choose from
21:REALISTIC CELEBRATION CUTSCENE;- No more
appearing and disappearing in front of the
goalscorer and no more lining in a straight line
behind him. We should be able to interact with
players on field or subs or coach without having to
go all the way to corners of the pitch
22:VISUAL EFFECT ;- Players breathing in winter and
cloudy weather . The fan sector (both home and
away). Realistic sun,moon,clouds,sky with the sound
of rain .More weather options(when Coupled with
dynamic weather promises a new heaven) selection
of referees (with levels of their strictness), selection
of TV pop ups ,two legged encounter with the away
goal rule . New practice arena and an automatic
super cancel
23:MODES;-Penalty mode,freekicks mode,random
selection match mode ,community match mode,
challenge in practice arena ,return data recording
interval to practice mode
24:SCRIPTING;-These should attain to a lesser extent
so as to make the game unpridictible like pes 5 and
6 . No sense of DEJa vu
25:REALISTIC REFEREEING ;- The reffs should
determine the degree of a danger of a foul and
clearly differentiate these fouls
MASTER LEAGUE IMPROVEMENTS
1:DEPTH IN GAME PLAN;-(I) Individual instruction for
players under AI control(defense ,midfield and
attack) (play long/short pass,more/less
dribbling,move to /hold position,press/stand
still,aggressive tackle/tactical defending) .(II)graphical
display of player attributes (borrow completely from
FOOTBALL MANAGER). (III)Identifying and putting to
use key player's attributes for a specific position.
(IV)quick substitution without exiting to pause menu
(V)ability to switch players position during a match
(VI)3D models of players in game plan (VII)filters of
players in the game plan in terms of OPR/SHAPE/
MOOD (VIII) separation of player attributes on
technical,mental and physical (IX)creating specific
formations for specific competitions
2:INTELLIGENT AI COACH;-Select his starting lineup
based on the opponents/competition,change his
team during match based on opponents/
competition,tactical substitution, he must use his
best players to their strength
3:MORE CUTSCENES;- of where awards are handed to
players and manager and where medals are
presented to players
4:REALISTIC PLAYER GROWTH;- I want to see my
players on loan grow the same way my players grow
on my team even when I sell them.
5:BRAND NEW YOUTH SYSTEM;-No more recycled
retired players as 16 yrs but add more generic
players with the same player ID as retired ones with
thge only difference being the new name and face
6:REALISTIC TRANSFER PRICE/SYSTEM;- The transfer
price for players(market value) are too low ,I got
messi at OPR 98 for 25 million pounds which is no
where near the real thing . At OPR 98, he should be
around 80-100 millions. And its too easy to buy
players from rival teams or star teams of the world,
bring back option to specify in a counter offer the
price I want a certain club to pay for my player . We
should choose the way we want to pay our players
(weekly, monthly or yearly) . We want a transfer
deadline day like FIFA
7:The ability to Skip-To-Date in the calendar menu
just like in FIFA and a more indepth scouting system
8:A training mode like in FIFA 16
BAL IMPROVEMENTS
1: the ability to control the whole team in a match
2: the auto motion movement will be good